The Startup Competition 2019 from The Original Inspiration Centre by LaLiga supported by GSIC has chosen the 10 winners of the first stage of the competition. This initial phase saw a total of 279 companies from 55 different countries and five continents took part in it.
The Valencian delegation has been the most numerous among the regions participating in this event which places the Community on the map of innovation in sport at European level. The Dutch city of Eindhoven has hosted the second event of the Inno4Sports project, which has brought together for three days (June 11th-13th, 2019) the different actors of the sport ecosystem of the regions participating in the project. The sessions developed are Interregional Exchange (IE) or part of the Knowledge Capitalization Seminar (KCS).
Granota Funclub Levante UD app is a loyalty app, that the club uses to engage with their fanbase This provides a great tool for communication, selling products, generating revenue through sponsorship and allows for greater visibility to both men’s and women’s sports. The Levante UD mobile app is utilizing the technology developed by Pressenger Ltd.
Video European Sport Tech Conversation: innovation & business development in sport(s) – June 20th, 2019
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The second session focused on “Business Development Models in Sport: a universal or a sui generis approach?” with two complementary presentation by Ramiro Torres (Project Manager of The Original Inspiration Centre by LaLiga supported by GSIC – Spain) and Michele Napoli (Head of Business Development, RCS Sport – Italy).
Technology in a digital native sector such as electronic sports is part of the day-to-day of the industry. However, despite being an obvious asset, there is still much to see, and, in the future, it must enable an evolution of the sector and help create more sustainable models. On the June 13th, Global Sports Innovation Center powered by Microsoft, Global Esports Summit, and Esports Bureau, organized a GESx TECH by GSIC: ESPORTS, THINKING FOR THE FUTURE, an event to learn about some technologies and projects that will evolve the esports sector in the immediate future.